1♣ | 11+ 2+ clubs |
1♦ | 11+ 4+ diamonds |
1♥ | 11+ 5+ hearts |
1♠ | 11+ 5+ spades |
1NT | 15 - 17 balanced |
2♣ | 18 - 19 balanced |
2♦ | 23+ GF |
2♥ | 6 - 10 6 card |
2♠ | 6 - 10 6 card |
2NT | 20 - 22 balanced |
So it's standard with the weak or multi 2♦ replaced by a Mexican 2♣. Over 2♣ obviously pass with long clubs and few points, 2♦ through 3♣ are all transfers, 3♦ is stayman and the rest you can use your imagination.
The cool thing that happens is when you hold: void Axxx AKQxx Axxx and the auction goes 1♦ 1♥ you can rebid 2NT which is game forcing with either solid diamonds or 4 card hearts. Now you've set up a game force at the 3 level and can start to investigate the possibilities of 6 or 7.
It also solves the problem that with a hand like ♠Kxx ♥AQxxxx ♦AQx ♣x, Where you might normally be torn between rebidding 2♥ and 3♥ you can open a heart and over partners 1♠ rebid 3♥ safe in the knowledge that partner won't expect the world because you didn't bid 2NT.
Variants:
I once played this substituting 2♦ for a "bad weak two in a major". For those not clear on the specific definition of bad in play here we're talking ♠Txxxx ♥Qxx ♦Kxxx ♣x
Partner should probably pass with four or more diamonds and a short major because