12 October 2011

Slow start

Some auctions start at the 5 level, some never make it past the one level. Some others look like the latter then slowly spiral upwards.

Here's a hand:


Vul: NS
Dealer: South
J 2
T 5 3 2
7 6
J T 9 5 4
9 8 6 4
4
J T 9 8 5 2
3 2
A K 7 5 3
K J 9 8
A K 4
7
Q T
A Q 7 6
Q 3
A K Q 8 6


If it looks harmless enough don't be fooled:

SouthWestNorthEast
1 Pass Pass X
1 Pass Pass 1

A desperately slow start. Two players acting, four calls and we're not past the one level.

SouthWestNorthEast
1 Pass Pass X
1 Pass Pass 1
2 2 3 3

Warming up now though. The 2 was an attempt at a cue raise in spades. Normally my cue raises show more than a 1 count.

3 looked very much like one of those "should have bid it the first time" actions. I guess it stops the opposition playing in 2. 3 must be a dollar each way, more than min but not enough to commit to game.

SouthWestNorthEast
1 Pass Pass X
1 Pass Pass 1
2 2 3 3
Pass 4 5 X

Not content with cue raising on a 1 count I then considered it a max and raised to game. North made another "should have bid it the first time" noise which prompted the chopper.

5 isn't good. On a heart lead declarer drew trumps and threw East in. East played a pointy suit back so a heart went away and there were 5 defensive tricks.

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