One strategy to get around this is super aggressive overcalls on the theory that if you're constantly bidding at them then maybe they'll slip up. However, most pairs that play regularly can deal with normal interference and while jump overcalls on 4 card suits are fun and can be effective they're just too exciting to use in a serious game.
1NT 12 - 15 balanced
The problem lies in the fact that all experienced players can bid a reasonable contract after their partner has opened with pretty high accuracy. In order to stop this we need to get in first and stop them opening. Bidding and making game after the opponents have opened is always more work than if you get to open yourself. We want to make the opponents work as much as possible.
So the goal of this system is to open as many hands as is possible under the current rules. Taking inspiration from the Fantoni-Nunes style system I'm currently playing lets open at the 2 level with 12-15 highs, 5 cards in the suit and an unbalanced hand. So anytime anyone else opens 1X we'll be opening 2X, that should make it harder. Next we'll add a weak NT so that we don't have to open the poor 3253 13 counts 2D. We're going to need something to do with strong hands so make 1C 16+ which leaves us with an attractive 8 - 11 range for 1D, 1H and 1S. 8HCP sits right on the current NZ regulation of yellow as "a king below average" and if we only insist on 4 card holdings then almost any hand with 8+ can be opened.
1 8 - 11, 4 card
I'll be trying this system out this weekend in a small local tournament. Whether it works or not it should be fun to play and I'll be sure to post some of the interesting situations can't help but arise.
No comments:
Post a Comment